In this tutorial, we will take the rock texture created earlier and paint a wet surface on it. Creating a surface that looks wet is not difficult. In fact, it is much easier in Painter than it would be with traditional media.
Once the wet surface is painted, we will vary the method slightly to create an additional wet-looking surface with different characteristics.
Open the rocky texture that you created in the earlier tutorial if it is not open already. The following steps are simple to follow and do not need in-depth explanation.
1. Create a new layer, and make sure that Pick Up Underlying Color is selected and Preserve Transparency is not. Name the layer Wet. 81
2. Using the Rectangular Selection tool, drag a rectangular marquee around the a top third or so of the new layer. INT
3. Using the Paint Bucket, fill the selection with a mid-value gray. G
4. Select a brush of your choice, and paint a series of drips and runs using the gray W that is already on the layer. While the brush you choose is really not important, T S the Smooth Ink variant in the Pens category works nicely. Figure 3.19 shows the R new gray layer painted over the rocky base. C
Duplicating for Future Use
1. In future steps, you will need a selection created from the Wet layer so, in the Layers menu, with the Wet layer active, select Load Selection. When the Options box appears, leave the default settings as they are and click OK. A new selection is drawn around the drips.
2. Save the selection. The Save Selection command is found in the Select menu. There is not a keyboard shortcut for this command.
3. Deselect the layer using Ctrl+D (F+D on the Mac).
4. Change the Composite Method of the Dripping layer to Multiply. The layer now begins to look like wetness on top of the rock (Figure 3.20).
5. Duplicate the Wet layer and hide the duplicate by clicking on the small eye icon. The duplicate is created just in case you make any mistakes. You can then easily correct them by reverting to the original Wet layer. In most cases, you will delete this duplicate layer at the end of the painting.
While the Wet layer is starting to look wet, it is rather flat and unconvincing. We need to do some additional work and add a few details to give some depth and dimension to the drips. Some details that would make the drips more realistic would be shadows, highlights on the drips themselves, some darker areas on the drips, and some lighter colors where the light is concentrated as it shines through the liquid.
We can perform the different steps to add the details in any order, but first we will create some shadows for the drips and add highlights and finishing touches.
1. Load the selection made from the drips.
2. With the Canvas layer selected, copy and paste in place a new layer that is made out of the rocky canvas. Name the new layer Rocky Drip.
3. With the new layer active, select Create Drop Shadow from the Effects menu, Objects submenu.
4. Leave the settings at their defaults except the Collapse to One Layer box. If it is selected, deselect it. If it is not selected, leave it as is. Click OK. Figure 3.21 shows the Drop Shadow options box.
A new layer group is created that contains both the rocky drips and the drop shadow. The image looks something like Figure 3.22.
Why did we need to create a new rocky layer to produce the drop shadow? Why not just use the original drip layer that makes the surface look wet? The problem lies in the wet-looking layer. Applying a drop shadow to any layer creates a dark shadow under that entire layer. Because the Composite Method of the Wet layer is set to Multiply, you can see through this layer. The entire Shadow layer would be visible through the Multiply layer, creating a dark image and not successfully creating a drop shadow effect.
5. Ungroup the Shadow and Rocky Drip layers using the Ungroup command in the Layers menu, or use the keyboard shortcut Ctrl+U (F+U on the Mac).
6. With the Shadow layer active, use the Eraser tool to carefully erase some of the shadow at the tops of the drips. The thickness of the wet area is less at the top and greater at the actual drips, so a smaller and less distinct shadow is appropriate. Figure 3.23 shows the image with some of the higher shadows erased.
The drop shadow is now finished.
Now we will add a bit of shine to the Rocky Drip layer using the Apply Surface Texture command.
1. With the Rocky Drip layer active, select Apply Surface Texture from the Effects menu, Surface Control submenu.
2. The options box appears. Change the Using menu to Image Luminance, the
Amount to about 50%, and the Shine slider to 100%. Then click OK (Figure 3.24).
The Rocky Drip layer now has a nice subtle shine, as you can see in Figure 3.25.
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Darkening and Softening
All we have left to do is to add some finishing touches to the drips.
1. Create a new layer on which to paint the dark side of the drips.
2. Load the drips selection.
3. Using the Digital Airbrush, paint some dark areas on the left side of the drips. Do not paint the darks too opaque and dark.
4. Change the Composite Method of the layer to Multiply.
5. Lower the Opacity setting of the layer to a percentage where you can see the underlying Rock layer.
6. In the Effects menu, select Focus > Soften, and set the Amount to 5. The dark sides of the drips are painted and look like Figure 3.26.
Adding Reflected Light
We will now paint light reflecting inside the drip.
1. Create a new layer and reload the drip selection.
2. Using Dons brush or another brush of your choice, carefully paint the reflected light on the lower-right side of each drip using one of the lightest rock colors.
3. Soften the painted edges slightly.
Change the Composite Method of the layer to Overlay. In the Select menu, pick None and, of course, save the image. The drips now look more 3D, as in Figure 3.27.
The final touch will be to add some highlights to the drips.
2. Using Dons brush or any other brush of your choice, paint a bright highlight in the darkest areas on each drip. The highlight should be fairly crisp without much softening.
3. Select the Glow brush, which you can find in the FX category of brushes.
4. Pick a rather bright orange color, and lightly paint on each highlight. The Glow brush gives a subtle orange edge to each highlight.
The highlights are in place (Figure 3.28).
You can drop all the layers onto the canvas, create a clone image, or just save the layered image, depending on your ultimate use.
The painting is finished. You can see that painting a wet surface is not that difficult in Painter X.
In the next section and using the same approach, we will create another wet-looking surface, but this time we will give it a rather gooey appearance. The effect is similar to what it would look like if we dribbled oil over the surface instead of water.
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