In this part

efore you dive headfirst into Manga Studio, it's a good idea to get a basic understanding of the program, You'll find it pretty difficult to start creating the next Great American Manga if you don't know how to set up your pages properly, or scan in your artwork, or get the drawing tools set up if you're planning on going the all-digital route.

This part of the book covers all the basics you need to get your page ready, from concept to finished pencils. Chapter 4 is all about properly setting up your page and story files so that they're at the proper dimensions you want to work in. Chapter 5 covers how to scan in your work and get it adjusted properly on the page. If you're looking to use a drawing tablet to clean up the scanned-in artwork — or possibly even create all your work digitally — the chapter also covers how to use the Pencil and Eraser tools, as well as how to work with the page as though it's a real piece of paper.

Chapter 6 helps you take advantage of the digital realm, with discussion of the various layers you can add to your page and how you can quickly adjust the layers' settings on-the-fly, if need be. Chapter 7 goes over how you can divide your page into panel layers that you can work on separate from the rest of the page, as well as how to quickly create nice, clean panel borders using the panel ruler layer.

Chapter 8 talks about how you can use Manga Studio's exclusive virtual ruler feature to create all kinds of rulers and guides to assist you in your technical drawing. Finally, Chapter 9 explains how you can use selections to make tweaks to your roughs without having to erase and start over, as well as using selection layers to save your selections for future use.

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Freehand Sketching An Introduction

Freehand Sketching An Introduction

Learn to sketch by working through these quick, simple lessons. This Learn to Sketch course will help you learn to draw what you see and develop your skills.

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