n~r m o emphasize a specific action or reaction, the animator can exaggerate the movement with a take, sneak, or stagger.


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In animation, the take is one of the most powerful ways to register surprise in a character. Simply defined, a take is an exaggerated reaction to an event. If, for example, a character is running along and suddenly his arch-enemy jumps out in front of him, his first reaction is that of shocked surprise— which is best underlined by his going into a take.

A take is an overreaction; therefore everything about it is over the top. The character's face, for instance, appears normal as he witnesses the event, but as a result of the event, it immediately goes into a squash. Then, from the squash, his face rises into a stretch, before returning to normal.

Animated on ones, the charting would be indicated as:

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