Contents at a Glance

Introduction 1

Part J: Drawing Inspiration: Getting

Started with Cartoons and Comics 5

Chapter 1: The Skinny on Cartoons and Comics 7

Chapter 2: Looking at the Different Cartooning Genres 15

Chapter 3: Getting Your Workspace Ready to Go 33

Chapter 4: Starting with the Drawing Basics 49

Chapter 5: Coming Up with Ideas 65

Part JJ: Creating Cartoon Characters 81

Chapter 6: Starting from the Top 83

Chapter 7: From the Neck Down 107

Chapter 8: Designing Human Cartoon Characters 129

Chapter 9: Giving Inanimate Objects Personality 159

Chapter 10: Exploring Anthropomorphism: Creating

Animals and Other Creatures That Talk 183

Chapter 11: Drafting Editorial Cartoon Characters 205

Part JJJ: Cartoon Designs 101: Assembling the Parts... 227

Chapter 12: Putting Everything in Your Comics in Perspective 229

Chapter 13: The Art of Lettering 249

Chapter 14: Directing the Scene 263

Part JV: Cartooning 2.0: Taking Your Cartoons to the Next Level 273

Chapter 15: Cartooning in the Digital Age 275

Chapter 16: Making Cartooning Your Livelihood 295

Part V: The Part of Tens 313

Chapter 17: Ten Steps to a Finished Comic Strip 315

Chapter 18: Ten Secrets to Breaking in to a Cartooning Career 321

Index 329

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Freehand Sketching An Introduction

Freehand Sketching An Introduction

Learn to sketch by working through these quick, simple lessons. This Learn to Sketch course will help you learn to draw what you see and develop your skills.

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